Saturday, January 21, 2012

[R436.Ebook] Ebook Professional ASP.NET Design Patterns, by Scott Millett

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Professional ASP.NET Design Patterns, by Scott Millett

Professional ASP.NET Design Patterns, by Scott Millett



Professional ASP.NET Design Patterns, by Scott Millett

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Professional ASP.NET Design Patterns, by Scott Millett

This unique book takes good ASP.NET (MVC/Webforms) application construction one step further by emphasizing loosely coupled and highly cohesive ASP.NET web application architectural design. Each chapter
addresses a layer in an enterprise ASP.NET (MVC/Webforms) application and shows how proven patterns, principles, and best practices can be leveraged to solve problems and improve the design of your code. In addition, a professional-level, end-to-end case study is used to show how to use best practice design patterns and principles in a real website.

Professional ASP.NET Design Patterns:

  • All patterns and principles are applicable to ASP.NET MVC and ASP.NET Web forms
  • Demonstrates how to use the Gang of Four design patterns to improve your ASP.NET code
  • Shows how Fowler's Enterprise patterns and the S.O.L.I.D. design principles fit into an enterprise-level ASP.NET site
  • Provides details on how to layer an ASP.NET application and separate your concerns and responsibilities
  • Details AJAX patterns using JQuery and Json, and messaging patterns with WCF
  • Shares best practice tools for ASP.NET such as AutoMapper, NHibernate, StructureMap, Entity Framework, and Castle MonoRail
  • Uncovers tips for separating a site's UX and presentation layer using MVC, MVP and the Front Controller patterns
  • Features code examples that are applicable to all versions of ASP.NET
This book features C# code examples in ASP.NET MVC and ASP.NET Web forms.

Stay up to date with the latest case study ASP.NET MVC C# code used in the book at the project home page aspnetdesignpatterns.codeplex.com/.

Contents:

Part 1: Introducing Patterns & Design Principles

1. The Pattern for successful applications
2. Dissecting the Patterns Pattern

Part 2: The Anatomy of an ASP.NET Application: Learning and Applying Patterns

3. Layering Your Application
4. Business Logic Layer: Organisation
5. Business Logic Layer: Patterns
6. Service Layer
7. Data Access Layer
8. Presentation Layer
9. User Experience Layer

Part 3: Case Study: The Online E-Commerce Store (ASP.NET MVC 2 in C#)

10. Requirements & Infrastructure
11. Product Catalogue Browsing
12. Shopping Basket
13. Membership
14. Ordering and Payment

  • Sales Rank: #561348 in Books
  • Published on: 2010-07-01
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.20" h x 1.50" w x 7.40" l, 2.60 pounds
  • Binding: Paperback
  • 720 pages

From the Author
This book is all about showing you how to use the power of design patterns and core design principles in real ASP.NET applications. The goal of this book is to educate developers on the fundamentals of object oriented programming, design patterns, principles, and methodologies that can help you become a better programmer. Design patterns and principles enable loosely coupled and highly cohesive code, which will improve your code's readability, flexibility, and maintenance. Each chapter addresses a layer in an enterprise ASP.NET application and shows how proven patterns, principles, and best practices can be leveraged to solve problems and improve the design of your code. In addition, a professional-level, end-to-end case study is used to show how to use best practice design patterns and principles in a real website.

From the Back Cover
Implement proven solutions to recurrent design problems

This unique book takes good ASP.NET application construction one step further by emphasizing loosely coupled and highly cohesive ASP.NET web application architectural design. Each chapter addresses a layer in an enterprise ASP.NET application and shows how proven patterns, principles, and best practices can be leveraged to solve problems and improve the design of your code. In addition, a professional-level, end-to-end case study is used to show how to actuate best practice design patterns and principles in a real web site. The framework built to support the case study can be used as the basis from which you can build real web sites, extend the code, and implement specific ASP.NET code.

Professional ASP.NET Design Patterns:

  • Demonstrates how to use the Gang of Four design patterns to improve your ASP.NET code

  • Shows how Fowler's enterprise patterns fit into an enterprise-level ASP.NET site

  • Provides details on how to layer an ASP.NET application and separate your concerns and responsibilities

  • Details AJAX patterns using JQuery and Json, and messaging patterns with WCF

  • Shares best practice tools for ASP.NET such as AutoMapper, NHibernate, StructureMap, Entity Framework, and Castle MonoRail

  • Uncovers tips for separating a site's UX and presentation layer from the pluggable data access layer and business logic layer

wrox.com

Programmer Forums
Join our Programmer to Programmer forums to ask and answer programming questions about this book, join discussions on the hottest topics in the industry, and connect with fellow programmers from around the world.

Code Downloads
Take advantage of free code samples from this book, as well as code samples from hundreds of other books, all ready to use.

Read More
Find articles, ebooks, sample chapters, and tables of contents for hundreds of books, and more reference resources on programming topics that matter to you.

Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.

About the Author
Scott Millett is an enterprise software architect working in London for Wiggle.co.uk, an e-commerce company specializing in cycle and tri athlete sports. He has been working with .NET since version 1.0 and was awarded the ASP.NET MVP in 2010. He is the co-author of Wrox Professional Enterprise .NET and when not writing about or working with .NET he can be found relaxing and enjoying the music at Glastonbury and all of the major music festivals in the UK during the summer.

Most helpful customer reviews

25 of 25 people found the following review helpful.
Great Patterns Book
By T Anderson
This is a pretty sharp book. I bought it for 3 reasons. The first was I liked the author's other book Professional Enterprise .NET (Wrox Programmer to Programmer). The second was I wanted to read something about ASP.NET MVC since I don't use it at work. Third, I like to read all new pattern books because it is the only way I can keep them fresh in my mind.

This book is written extremely well. It starts with an introduction to the S.O.L.I.D. design principles and an introduction to design patterns. It then covers every layer of a common enterprise level ASP.NET application and shows the use of patterns in each layer (Business, Service, Data Access, Presentation, and User Experience). The book covers a ton of patterns including both GOF design patterns and Fowler's Enterprise Application Design patterns.

Design patterns covered include Factory, Decorator, Command, Chain of Responsibility, Template, State, Strategy, Composite, and Facade. Messaging patterns such as Document Message, Request-Response, Reservation, and the Idempotent pattern are covered. Enterprise patterns include Lazy Loading, Identity Map, Unit of Work, and the Query Object. User interface patterns include Model-View-Controller, PageController, Model-View-Presenter, and Front Controller.

The third part of the book includes a case study that builds out an E-Commerce store from soup to nuts. They start with requirements and end with a final product you can download from Codeplex.

The downloadable code is very well organized and usable. As mentioned above the authors have also posted a separate download called ASP.NET MVC 2 Case Study Starter Kit on Codeplex which includes the case study sample project covered in the third part of the book.

One of the things I really like about the book is that it includes the use of tools like AutoMapper, NHibernate, StructureMap, Entity Framework, and Castle MonoRail. It also includes patterns using JQuery and Json.

All in all this book accomplished what I had hoped it would. It is a great book on patterns that every programmer should read. It is a must have for any serious developer.

4 of 4 people found the following review helpful.
The best software book I have read yet
By Gage Trader
I am a young professional software engineer, and I have been reading a lot of various software books lately. Coming out of college with a Computer Science degree, I really had no idea how poorly I really understood OO concepts and most of the code I was producing was very procedural in nature. Once I discovered patterns via the Gang of Four book "Design Patterns", I decided it was time to learn some real techniques. Since I was working in an ASP.Net environment, I read some reviews of this book and gave it a shot.

I can easily say this is the best book I have read for software engineering yet because I have been able to incorporate so much of what the book offers. This book really has a lot of great patterns that are exactly what I needed to make my development environment more robust. Correctly learning and implementing the multitude of patterns (at each level of the architecture) and learning about various architectural designs has already paid dividends for my systems' stability, testability, and performance.

One of the things I like best about this book is that all of the examples are explained very clearly, in great detail. All of the code is downloadable from the WROX site, so I was able to take a hands-on approach to learning the topic. There were a few third-party tools to download (an IoC container, NHibernate, and a mapping tool come to mind), but overall there wasn't much needed other than Visual Studio to start working (of course, all of the necessary dlls were included in the projects from the WROX site, so just using those you wouldn't need to download the third-party tools). I've found that one of the biggest challenges with other books is just getting the environment configured and that wasn't an issue here.

It was also good that the author used a multitude of different technologies in the examples. For example, in discussing the implementation of the Repository pattern, ADO.Net, Entities Framework, and NHibernate are all shown as options throughout the book. In discussing the presentation layer, MVP, MVC, and a couple other patterns are discussed, with MVC showing off .Net 4.0's MVC.

I would highly recommend this to any professional looking to learn enterprise patterns. Even if you've read the GoF book "Design Patterns", this is excellent because it covers many new patterns that have arisen in the nearly 20 years since that book was first published.

2 of 2 people found the following review helpful.
Code Downloads
By David W. Wood
If you downloaded the code for the book, there are a few things of which you should be aware. Most of the code was created in VS2008 SP1 (with Framework 3.5) though some later chapters also use VS2010. In addition you need to assure MVC 1.0 is setup for VS2008 in order to run some of the "VS2008" solutions. I had no problems with VS2010 for any of the solutions targeting it. In addition, if there is a "user interface" project in a solution, assure it is the startup project before you run the example. One of the earlier chapters had an incorrect name for one of methods run when the "withdrawal" button is clicked. To correct, go to the code behind select the "Withdraw" method and add "al" to the name of the method.

One of the earlier projects had trouble finding the data base filename because a full path was specified for it instead of using the "|Data Directory|" prefix to the mdf file under the App_Data subdirectory. There were at least four places in the solution where the full path was used. You also need to have a local instance of SQLEXPRESS installed and running. I used SQL Server 2008 R2 SQLEXPRESS.

For the solutions with unit tests, I installed the latest version of NUnit and set it to run within VS2008 using the External Tools option. If done successfully, "NUnit" should show up under the Tools menu. Click "NUnit" and open the test project assembly you want to run the tests for.

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Tuesday, January 17, 2012

[W158.Ebook] PDF Download The Game Production Handbook, by Heather Maxwell Chandler

PDF Download The Game Production Handbook, by Heather Maxwell Chandler

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The Game Production Handbook, by Heather Maxwell Chandler

The Game Production Handbook, by Heather Maxwell Chandler



The Game Production Handbook, by Heather Maxwell Chandler

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The Game Production Handbook, by Heather Maxwell Chandler

The Game Production Handbook, Second Edition presents information that a producer, lead, or studio manager needs to know in order to successfully develop a game from concept to gold master. The general game development topics such as pre-production, production, testing, and code release are covered, along with more specific topics such as how to organize voice-over and mo-cap shoots, creating cinematics, working with marketing, localizations, working with external contractors, writing documentation, and project management practices. New material includes additional information on project and personnel management, new technologies, online gaming issues and middleware, and updated examples from next-generation games. It includes new interviews with industry experts who discuss insider knowledge and real world examples of what works and what doesn’t work in game development. A fictitious game project is used to fully illustrate the production cycle, documentation, and other production concepts. The book has a CD-ROM that includes all the templates/forms, so anyone can immediately apply the principles discussed in the book. An Instructor Resource Kit is available for use as a textbook. (eBook version does not include the CD-ROM)

  • Sales Rank: #1468819 in Books
  • Brand: Brand: Jones n Bartlett Learning
  • Published on: 2008-09-13
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.64" h x 1.29" w x 7.65" l, 2.26 pounds
  • Binding: Hardcover
  • 482 pages
Features
  • Used Book in Good Condition

About the Author
Heather Maxwell Chandler (Cary, NC), a game industry veteran with production experience at Activision, EA, and Ubisoft, is the founder of Media Sunshine, Inc., a company which provides consulting services to game developers, publishers and vendors. She teaches online game courses for Westwood College and The Art Institute (Pittsburgh) and is the author of several articles and books.

Most helpful customer reviews

1 of 1 people found the following review helpful.
Good reference but forgot about Independent Producers.
By Adam Spade
Great knowledge popper! This book covers practically everything a game producer needs. Pretty layout. I read it straight through. No regrets.

I am an Executive Producer on a small Indie team and only have two complaints;

1. I wish the book catered somewhat to Indie Developers rather than assuming the reader works on a team of 200 with a Mr. Publisher pouring down their necks. That's not me at all. I expected it to be more diverse than that.

2. Lot's of errors. There is a section in the book, "Technical Production" if I remember correct, where the frequency of errors really start to pick up, as if the writer used Apple Voice Recognition instead of an actual editor. That was frustrating to me as it slowed down my reading flow. I don't want to edit the book while I read unless I am being paid. I do believe this section had a different author but ahm... read before you publish. :P

Overall, I recommend this book as it is a great reference and I will keep with me forever or until the next edition. However, I will be looking for a similar book but more suited to my personal needs as an Indie Developer. "Indie Game Development Survival Guide" might be my next try. But don't hesitate to buy this.

Thanks for the book, Heather:)

3 of 3 people found the following review helpful.
Fairly useful
By M. A.
This book is a pretty rigid look at game production. It's probably fairly applicable to large corporate game development. I'd view it as useful to a suit coming from another industry to games and needing to know all the paperwork and processes to stick to "to do it by the book".

Generally not applicable to small time, lean, or indie projects I feel. Of course, there is always stuff you can glean from the content regardless of its intended audience.

2 of 2 people found the following review helpful.
Great guide to the game dev pipeline
By Harold Jr
This book was required for a graduate class. As with any text book, some texts just have basic information for you to follow along with the instructor. However, this title is a great read for anyone looking to get into the production side of game development. Each chapter contains valuable information along with interviews from people who have worked in the industry. This book covers a project management styles, business and legal information, technical requirements for games, game ratings, and even outsourcing and localization. There is also a DVD that accompanies the book which has examples of budgeting and scheduling. I highly recommend this book for those who lack an understanding of how game production functions.

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